Name: Nao (50.00% in 2 votes)
Release date: 1997
Reviewed by: N1S
Meet a girl named Nao, and play with her on school grounds.
H Content: 90%
Well, you basically play hide and see with Nao. Everytime you find her... well, you get the idea. The H scenes are plentiful and nicely drawn, and in full screen as well!
Well, supposedly the game can either run in full color or just 256 color mode... although I can't really tell the difference between the two. Still, both the background (various school locations) and Nao are well drawn and pleasant to look at. Of course, the full screen picture with no text to clutter it up helps the picture as well :)
What gameplay is the question here. You're basically presented with a set of clickable points on the picture. When you click on those points, something happens. The most choice that you can get is picking which school location to visit next. If you actually find Nao when playing hide and seek, there is only 1 successful way of getting through the series of pictures... and since there's no way that you can screw up, it can get boring real quick as you click everywhere just to see the next picture in the set.
Did I mention that the game is pratically in full voice? It's true... There is almost no text in the game. The only time you need to read text is to answer a question that Nao asks (when choosing the response), or to read the occasional messages that pops up. Of course, that can be a drawback, since I had no idea what Nao was saying all the time (because of my lousy japanese), but it also saves me the effort of trying to figure out what all those text messages mean :)
There is no music in this game...
A good game to play if you're just in the mood for a quick H fix... but that's about it. No story and no real replay value makes this game low on my "must play" list.
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